Matching |
|
This game, as its name suggests, is all about matching things that go together. Examples of items included are hammer and nail, egg and eggcup, pilot and aeroplane, frog and tadpole.
Children must draw a line between the things that go together, using click and drag mouse control.
Eight items are displayed on the screen. There are four pairs.
When all the matches are successfully completed enjoy the cheering and confetti that follows. A new set of objects will then appear.
Levels can be changed at any time.
To exit, click on the exit icon on the toolbar.
Outcome 2: Children are connected with and contribute to their world
Outcome 4: Children are involved and confident learners
Outcome 5: Children are effective communicators
Identifying objects
Identifying uses or roles of objects
Understanding relationships between objects
Parent and baby animals
Household items/tools
Occupations
Sports and sports equipment
Letters of the alphabet - upper and lower case
Mouse control - click and drag
This matching game tackles the following learning issues. Identification of objects and their roles, and understanding the associations between things.
You can help children by identifying objects and their functions. Ask them to name the pictures as they try to find a match. This will help them develop their vocabulary and understand the links between the various pictures.
This game is great for practising and reinforcing click and drag mouse control. Children can see the line lengthen as they hold down the button and drag the mouse. They can relate the process of holding the mouse button to drawing the line.
If children are having trouble with this skill, encourage them to keep trying. Putting your hand over theirs when they are attempting this skill will often not help their efforts. It takes away their sense of control and achievement. Instead, let them try to do it by themselves. They may initially fail a bit, but children learn this type of skill by endeavouring to practise it. So, encourage them not to give up when they drop the line (or object in other games) early. Use phrases like "Try again" "Nearly there!" "Keep going. You're doing a great job". They will soon be a great click and dragger.